Okay, this is cool. I use Git for all my personal projects because it's free and easy to use. This addition called Ungit makes it even easier to manage git without using the command line. Check it out
If there's anything I liked about the new Star Trek (Into Darkness) film, it's that I have an even greater respect for the original movies. Now I know what you're thinking... "Oh here we go, another Star Trek purist." Maybe that's what I am, but at least hear me out.
I feel like the new movies are 5% Star Trek and 95% generic modern action movie. Maybe this is a problem with modern movies in general, but therin lies the largest frustration: If I wanted to just go watch a popcorn movie, I'd watch Iron Man 3 or The Avengers. Those movies are great for what they're trying to achieve - not taking themselves seriously and providing action-oriented entertainment (as well as a few laughs). Star Trek is not supposed to be about action necessarily. It's supposed to be about philosophy, science, the human condition, friendship, and characters and the entertainment comes FROM those naratives. I see very little of those things in new movies.
In addition to the overall sensory overload factor in the latest film, I have a few serious problems with logic in this one (although not as much as the 2009 film). Note, this is only a fraction of the entire list, but ones I'm able to conjure at the moment.
(1)Firstly, what was the point of the first 15 minutes? It had absolutely no bearing on the outcome of the rest of the movie - despite Kirk being relieved of command, captain Pike dies anyway, so that lasted about 10 minutes. Nothing came from that scene except it gave a reason for Uhura and Spock to act like children and not speak to each other, which I find absolutely abhorrent for a Trek film.
(2)After you've waisted the first 30 minutes of your time adjusting to the lense flare, actiony camera angle, and overall insane pace of the film, you're blatantly introduced to the apparent villain of the movie through a method I like to call the Drama Praire Dog effect. This villain is awesome, don't get me wrong, I really like him as Khan, but REALLY?! KHAN?! Are you really so devoid of ideas that you have to borrow characters from the other good movies?
(3)Okay it's time to get serious - This part of the movie really pisses me off. The audience is made aware that the only way to effectively go after Khan is to nuke him with some nukes, because we want to stay in the neutral zone and not enter Klingon territory, blah blah blah. The audience is made completely unaware of the fact that there are 72 of them!!! WHAT?! In fact, there's a really nice McGuffin dropped here when Scottie tries to point out how stupid the entire mission is, so Kirk fires him. God that was stupid. Like, really? No one else is going to go: "hey Kirk, why do we need 72 nukes for one guy?" Whatever, moving on...
(4)What's up with the admiral who has a highly-classified ship that goes completely undetected, and yet it's in interplanetary space? That doesn't make sense. If you're going to keep something top secret, at least go to another star system.
(5)Why does the admiral want to start war with the Klingons exactly? Why is he such a prick? Not explained.
(6)So... Khan kills all those Klingons in the action packed battle. Why are there no repercussions for this? Wasn't the entire point of close quarters combat to prevent contact with the Klingons? Ugh, START MAKING SENSE MOVIE.
(7)WHY DO THOSE KLINGONS LOOK NOTHING LIKE KLINGONS??? And what's up with those goofie helmets and armor?!
(8)During the battle with Khan, the ship loses power about 200,000-300,000 miles out from earth (roughly at the moon). At this point they start falling to earth. Because PHYSICS! Seriously, that's the stupidest McGuffin of them all. Firstly, if this was how physics works, they would have fallen to the moon since it's, like, right in the background there. But no, this doesn't happen at all in reality and was a plot device to keep the movie going.
Anyway, that's an incomplete list of the things to erk me about the new movie. I'll think of more and amend this post in the future once I see it again. I'm sure there are many more inconsistencies to probe. Overall, the new ST movies are crap - they're made for pure entertainment for entertainment's sake and they don't qualify as Star Trek in my mind.
Minecraft is the ultimate sandbox auto-generated open-world awesomefest. It's packed with stuff to do, and yet demands nothing from the player (except to not die in survival mode). There are no quests. There are no rules. You literally are dropped in a world with nothing and you must figure everything out on your own (or look it up on the wiki).
Anywho, there are plenty of tutorials online that show you how to setup a Minecraft Server on the Mac, but I could not find one that starts from initial setup of the server to making it available to the world. So that's what this is all about. I would normally just run the server on a Windows machine since it's way easier, but I had a spare mac lying around I was not using. Without further adeu, let's get started.
Starting the Server
This is the easy bit, but it's important to at least know the terminal command to start up the server.
- Check your installation of Java. It should be installed automatically by Apple Updates, but to check, open up a Terminal window (Terminal is in Applications->Utilities) and type 'java -version' (without quotes). If it is installed, it will show you the version info. If not, use Apple Update to update your Mac or download it online if possible.
- Go to http://minecraft.net/download and download the server (minecraft_server.jar).
- Find a location on your machine to store the server (e.g. ~/Desktop) and create a folder there called 'Minecraft Server' or whatever. Move the minecraft_server.jar into the newly created folder.
- To start the server, go to a Terminal window and navigate to its location (a la ~/Desktop/Minecraft\ Server), and type the following command: 'java -Xmx1024M -Xms1024M -jar minecraft_server.jar nogui'. To give you an idea of what that does, it's executing the java command which executes the minecraft_server.jar. The -Xmx1024M and -Xms1024M are allocating memory to be used by the server (it's not dynamic), the -jar signifies that it's a jar file, and the nogui is an input to the server saying you'll just use the terminal for log info, thank you very much.
Publishing the Server
This part can be tricky because all routers are different. Regardless, I hope this will provide a little more insight than what you'll find elsewhere on the net.
Setting up the router
- Go to your router settings. Typically to do this, open a web browser and go to 192.168.1.1. If you're setup to use WPA/WPA2 (password protected), you'll need to give your login credentials.
- Once in the router settings, there should be a section called 'Port Forwarding'. In mine, it's in the supersection 'Applications and Gaming' and it's partitioned by Single and Range- Port Forwarding. In this case, we can use a single port.
- In this section, add an entry for Minecraft at External and Internal Port 25565 (the default for minecraft server) with an 'Either' or 'Both' for the network protocol. Assign a local IP address such as 192.168.1.11 in the entry. In mine, you need to check the 'Enabled' checkbox. Save the settings.
Setting up the machine's NICGo to System Preferences->Network. Click on the Advanced button. In the TCP/IP section, switch the 'Configure IPv4' to 'Manually'. Now set the IPv4 Address to the address we provided earlier (e.g. 192.168.1.11). Make sure to click Ok and then Apply.
At this point, you'll need to restart the server, and you should be done! I ran into one issue which will I'll address in the section below.
IssuesOne issue I ran into was that whenever folks tried to join the server, they would get an error:
To fix this, open up the 'server.properties' file that was created in the server folder. Set the online mode to 'false' (online-mode=false).
We live in a world powered by energy. No doubt about it. Our society literally breaks down without the resource of power. Take a look at what happened to Alabama and other Southeastern States during the largest recorded tornado outbreak in 2011. Being a Northern Alabamian, I will never forget that week. It was sheer hell for all those who were affected, and not necessarily because of direct effects caused by the tornado devastation. As many know, in Northern Alabama, the power was out for a least a week. And boy was it a hard week.
The biggest issue was that almost every store was closed, because there was no power! So if you needed food, you might be out of luck. Beyond that, if you wanted to leave the city, you needed gas. Unfortunately, the gas pumps were down because they require energy to pump! So it was a serious problem, to say the least, but it provided one very important lesson: Energy is the most important resource for the world to function the way it does today.
Fortunately, great strides are being made in the areas of photovoltaics, which I believe to ultimately be the most important variation of the power generating mechanisms. By the end of 2011, a total of 67.4 GW of photovoltaic power had been installed, sufficient to generate 85 TWh/year. And by end of 2012, the 100 GW installed capacity milestone was achieved. In one year we doubled the capacity of energy output of literally free energy from our closest star (source). That is very encouraging.
It is projected by the Internation Energy Agency (IEA) that by 2035, renewables account for almost one-third of total electricity output. According to their 2012 executive summary, "Solar grows more rapidly than any other renewable technology. Renewables become the world’s second-largest source of power generation by 2015 (roughly half that of coal) and, by 2035, they approach coal as the primary source of global electricity."